Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 141 days ago
6 / 5 / 10
K / D / A
48.5%
Kill participation
820.7
Damage / min
11,565g
547.2 gold / min
20
7 placed · 2 cleared
196
9.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDelmont#kr 1
Ornn · Top
1 / 4 / 7
24.2% KP
8,861
11.9% share
6,587g
120 CS · 5.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 5 / 10
48.5% KP
17,344
23.3% share
11,565g
196 CS · 9.3/m
dnxo#KR2
Aurora · Mid
10 / 3 / 4
42.4% KP
21,379
28.8% share
11,271g
191 CS · 9/m
나아침먹고싶어#7401
Kai'Sa · ADC
16 / 5 / 2
54.5% KP
19,303
26% share
16,107g
226 CS · 10.7/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
0 / 4 / 19
57.6% KP
7,464
10% share
7,465g
19 CS · 0.9/m
Red side
DefeatNeveradmitdefeat#ywn
Darius · Top
0 / 4 / 3
14.3% KP
14,114
19.8% share
6,524g
159 CS · 7.5/m
felisa#KR1
Jayce · Jungle
7 / 5 / 8
71.4% KP
20,540
28.9% share
12,202g
188 CS · 8.9/m
Lonelyboy#0128
Annie · Mid
2 / 6 / 7
42.9% KP
14,592
20.5% share
7,356g
124 CS · 5.9/m
DK Solid#마 산
Ezreal · ADC
6 / 6 / 6
57.1% KP
13,537
19% share
10,390g
163 CS · 7.7/m
soodangkim#vdz
Pyke · Support
6 / 12 / 9
71.4% KP
8,386
11.8% share
7,369g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
