Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 141 days ago
6 / 12 / 26
K / D / A
66.7%
Kill participation
756.6
Damage / min
14,457g
472.5 gold / min
16
5 placed · 1 cleared
213
7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburning#KR7
Malphite · Top
10 / 6 / 15
52.1% KP
34,340
22.6% share
14,141g
236 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 12 / 26
66.7% KP
23,152
15.3% share
14,457g
213 CS · 7/m
Practice Jg ID#KR1
Akshan · Mid
20 / 6 / 12
66.7% KP
45,847
30.2% share
18,307g
176 CS · 5.8/m
Ares#w2007
Ezreal · ADC
8 / 3 / 11
39.6% KP
25,612
16.9% share
16,365g
260 CS · 8.5/m
구름다리농장#0120
Neeko · Support
4 / 10 / 20
50% KP
22,784
15% share
10,447g
48 CS · 1.6/m
Red side
Defeat抖音寻寻觅觅#xxmm9
Rek'Sai · Top
10 / 5 / 7
47.2% KP
29,883
24.3% share
14,348g
227 CS · 7.4/m
plokijuhyg#yyc04
Kindred · Jungle
7 / 14 / 16
63.9% KP
25,879
21.1% share
12,896g
173 CS · 5.7/m
what is freedom#dyx
Ryze · Mid
9 / 10 / 12
58.3% KP
35,222
28.7% share
13,509g
216 CS · 7.1/m
51930#987
Jhin · ADC
4 / 7 / 16
55.6% KP
16,798
13.7% share
13,284g
217 CS · 7.1/m
비빔밥#11111
Pantheon · Support
6 / 12 / 11
47.2% KP
14,991
12.2% share
9,618g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
