Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 130 days ago
13 / 4 / 11
K / D / A
60%
Kill participation
1,154.1
Damage / min
16,378g
548.1 gold / min
21
5 placed · 1 cleared
252
8.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory모솔아다뚱남#모아뚱
Renekton · Top
15 / 4 / 9
60% KP
40,630
29.9% share
16,476g
227 CS · 7.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 4 / 11
60% KP
34,488
25.4% share
16,378g
252 CS · 8.4/m
감 동#결 혼
Syndra · Mid
8 / 5 / 6
35% KP
31,287
23.1% share
14,292g
273 CS · 9.1/m
Penglie#midi
Vladimir · ADC
3 / 7 / 8
27.5% KP
20,372
15% share
11,585g
193 CS · 6.5/m
상상의 너머#KR1
Taric · Support
1 / 7 / 27
70% KP
8,934
6.6% share
10,229g
28 CS · 0.9/m
Red side
Defeat그래 함 억까해봐#123
Jayce · Top
1 / 11 / 0
3.7% KP
24,653
15.9% share
10,862g
256 CS · 8.6/m
Pisces#Lucky
Gwen · Jungle
4 / 9 / 8
44.4% KP
21,049
13.6% share
11,687g
177 CS · 5.9/m
FA Zuni#nogg
Malphite · Mid
2 / 4 / 11
48.1% KP
21,543
13.9% share
11,255g
222 CS · 7.4/m
絕對壓制7777#德雲猛胡
Ryze · ADC
17 / 8 / 4
77.8% KP
66,326
42.8% share
20,163g
280 CS · 9.4/m
홍상현 암살부대#KR2
Bard · Support
3 / 8 / 21
88.9% KP
21,387
13.8% share
10,023g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
