Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 130 days ago
8 / 5 / 6
K / D / A
63.6%
Kill participation
839.1
Damage / min
11,311g
532.7 gold / min
22
5 placed · 3 cleared
200
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAttacking#kr2
Vayne · Top
1 / 5 / 3
22.2% KP
11,368
15.2% share
8,078g
174 CS · 8.2/m
The Last Flower#SSS
Talon · Jungle
6 / 4 / 6
66.7% KP
15,695
20.9% share
9,333g
135 CS · 6.4/m
시다림#헬로코
Neeko · Mid
6 / 5 / 4
55.6% KP
18,809
25.1% share
8,764g
150 CS · 7.1/m
웅 구#KR2
Xerath · ADC
3 / 4 / 7
55.6% KP
18,889
25.2% share
9,424g
176 CS · 8.3/m
아저씨#1234
Poppy · Support
2 / 4 / 8
55.6% KP
10,172
13.6% share
6,171g
29 CS · 1.4/m
Red side
VictoryObnoxioxs#KR0
Malphite · Top
3 / 1 / 3
27.3% KP
15,199
23.3% share
7,144g
129 CS · 6.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
8 / 5 / 6
63.6% KP
17,816
27.4% share
11,311g
200 CS · 9.4/m
BYBYBYBYBYBY#CN1
Yone · Mid
3 / 8 / 4
31.8% KP
15,296
23.5% share
7,972g
145 CS · 6.8/m
심학산생선굽는마을#경기파주
Tristana · ADC
6 / 2 / 2
36.4% KP
12,277
18.9% share
11,215g
188 CS · 8.9/m
포동포동순두부#KR1
Rakan · Support
2 / 2 / 12
63.6% KP
4,511
6.9% share
7,039g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
