Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 129 days ago
10 / 4 / 16
K / D / A
74.3%
Kill participation
860.5
Damage / min
15,685g
517.7 gold / min
38
8 placed · 4 cleared
226
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory에이긍#KR33
Sion · Top
3 / 5 / 13
45.7% KP
15,050
11.1% share
10,197g
157 CS · 5.2/m
이 차가 식기전에#KR1
Trundle · Jungle
10 / 4 / 16
74.3% KP
26,074
19.2% share
15,685g
226 CS · 7.5/m
무 망#无 妄
Malzahar · Mid
8 / 5 / 14
62.9% KP
41,591
30.6% share
14,009g
260 CS · 8.6/m
Rekkles#KR96
Senna · ADC
8 / 2 / 16
68.6% KP
37,670
27.7% share
15,311g
232 CS · 7.7/m
Blessing for u#0108
Pyke · Support
6 / 8 / 15
60% KP
15,627
11.5% share
10,816g
28 CS · 0.9/m
Red side
DefeatNinjaKiwi#KoR
Varus · Top
5 / 8 / 3
33.3% KP
38,631
27% share
12,159g
230 CS · 7.6/m
김 씨#후죽리
Sejuani · Jungle
2 / 7 / 16
75% KP
20,369
14.2% share
10,498g
167 CS · 5.5/m
kanpohongchen#520
Twisted Fate · Mid
1 / 9 / 6
29.2% KP
28,852
20.1% share
12,213g
218 CS · 7.2/m
얼린레몬차#KR33
Miss Fortune · ADC
16 / 6 / 3
79.2% KP
44,485
31.1% share
21,985g
251 CS · 8.3/m
Let me sup#KR1
Thresh · Support
0 / 5 / 18
75% KP
10,875
7.6% share
8,789g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
