Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 128 days ago
3 / 12 / 11
K / D / A
58.3%
Kill participation
748.4
Damage / min
14,406g
446.5 gold / min
30
6 placed · 8 cleared
207
6.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxay#8888
Dr. Mundo · Top
4 / 4 / 6
28.6% KP
22,924
16.3% share
12,701g
221 CS · 6.8/m
JING4#eill
Talon · Jungle
15 / 6 / 9
68.6% KP
33,530
23.8% share
18,866g
284 CS · 8.8/m
抖音丶11efls#奶龙大王
Viktor · Mid
8 / 4 / 4
34.3% KP
35,691
25.3% share
14,866g
279 CS · 8.6/m
Paduck#Kr05
Lucian · ADC
7 / 7 / 6
37.1% KP
40,930
29% share
17,148g
315 CS · 9.8/m
Rekkles#KR96
Milio · Support
1 / 3 / 18
54.3% KP
7,983
5.7% share
10,512g
46 CS · 1.4/m
Red side
Defeat간절합니다#Honey
Vayne · Top
7 / 5 / 3
41.7% KP
54,334
36.2% share
13,898g
258 CS · 8/m
이 차가 식기전에#KR1
Jayce · Jungle
3 / 12 / 11
58.3% KP
24,148
16.1% share
14,406g
207 CS · 6.4/m
抖音丶yk#小羊帅帅帅
Annie · Mid
9 / 4 / 7
66.7% KP
28,599
19% share
13,562g
219 CS · 6.8/m
Attacking#kr2
Caitlyn · ADC
3 / 6 / 4
29.2% KP
35,528
23.7% share
15,263g
301 CS · 9.3/m
keb10#鈴原るる
Alistar · Support
2 / 9 / 9
45.8% KP
7,581
5% share
8,629g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
