Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 128 days ago
16 / 1 / 7
K / D / A
79.3%
Kill participation
1,219.9
Damage / min
12,726g
620.8 gold / min
20
5 placed · 3 cleared
181
8.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory질병게임1#KR1
Dr. Mundo · Top
2 / 4 / 5
24.1% KP
13,652
17.3% share
9,002g
181 CS · 8.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
16 / 1 / 7
79.3% KP
25,008
31.6% share
12,726g
181 CS · 8.8/m
3星天煞#zed
Zed · Mid
4 / 2 / 5
31% KP
14,577
18.4% share
10,308g
196 CS · 9.6/m
홍 차#1216
Cassiopeia · ADC
6 / 3 / 9
51.7% KP
18,987
24% share
9,596g
167 CS · 8.1/m
알쿵이달쿵#0106
Rell · Support
1 / 2 / 19
69% KP
6,860
8.7% share
6,596g
19 CS · 0.9/m
Red side
Defeatgeonho#KR07
Jayce · Top
1 / 4 / 4
41.7% KP
21,959
33.5% share
7,724g
178 CS · 8.7/m
관 모#KR2
Naafiri · Jungle
6 / 8 / 3
75% KP
12,340
18.8% share
8,373g
109 CS · 5.3/m
하지마라고햇잔아#kwb05
Sylas · Mid
5 / 3 / 5
83.3% KP
16,726
25.5% share
8,432g
142 CS · 6.9/m
아이러니#KR1
Senna · ADC
0 / 6 / 7
58.3% KP
9,338
14.3% share
7,261g
146 CS · 7.1/m
아라하시#타 비
Bard · Support
0 / 8 / 7
58.3% KP
5,129
7.8% share
5,199g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
