Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 128 days ago
12 / 8 / 7
K / D / A
65.5%
Kill participation
960.3
Damage / min
17,611g
544.1 gold / min
40
8 placed · 10 cleared
204
6.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat두근두근이두근#이두근
Malphite · Top
3 / 1 / 3
20.7% KP
16,351
12.8% share
12,701g
264 CS · 8.2/m
MihawK#1115
Naafiri · Jungle
18 / 4 / 4
75.9% KP
34,615
27% share
15,885g
209 CS · 6.5/m
하지마라고햇잔아#kwb05
Viktor · Mid
5 / 5 / 12
58.6% KP
38,636
30.1% share
13,748g
271 CS · 8.4/m
자프키엘#KR1
Ezreal · ADC
3 / 13 / 3
20.7% KP
24,723
19.3% share
11,897g
189 CS · 5.8/m
Ghost#올라갑니다
Bard · Support
0 / 6 / 20
69% KP
13,838
10.8% share
10,097g
46 CS · 1.4/m
Red side
Victory진짜짜루2#KR1
K'Sante · Top
2 / 2 / 7
31% KP
18,014
14.7% share
11,119g
233 CS · 7.2/m
이 차가 식기전에#KR1
Jayce · Jungle
12 / 8 / 7
65.5% KP
31,081
25.4% share
17,611g
204 CS · 6.3/m
Cz相信自己呀#miohf
Vladimir · Mid
10 / 3 / 5
51.7% KP
35,787
29.3% share
15,180g
323 CS · 10/m
Na병현#2001
Caitlyn · ADC
2 / 9 / 9
37.9% KP
20,418
16.7% share
13,361g
253 CS · 7.8/m
퍼스트 펭귄#정재훈
Lux · Support
3 / 7 / 17
69% KP
16,871
13.8% share
10,670g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
