Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 128 days ago
12 / 1 / 4
K / D / A
50%
Kill participation
858.3
Damage / min
11,374g
585.3 gold / min
11
5 placed · 0 cleared
175
9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Gnar · Top
4 / 2 / 5
28.1% KP
14,156
21.2% share
9,741g
171 CS · 8.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 1 / 4
50% KP
16,680
25% share
11,374g
175 CS · 9/m
기분파#15gg
Galio · Mid
5 / 2 / 6
34.4% KP
10,925
16.4% share
7,978g
138 CS · 7.1/m
抖音苏苏克烈王#mio韩服
Aphelios · ADC
11 / 5 / 2
40.6% KP
18,171
27.2% share
12,051g
171 CS · 8.8/m
T1 Weather#0830
Nautilus · Support
0 / 4 / 14
43.8% KP
6,761
10.1% share
6,189g
10 CS · 0.5/m
Red side
Defeat천리우스#KR1
Darius · Top
1 / 6 / 1
14.3% KP
7,814
14.7% share
5,653g
129 CS · 6.6/m
felisa#KR1
Kindred · Jungle
3 / 7 / 5
57.1% KP
13,904
26.2% share
7,694g
119 CS · 6.1/m
kastella#s t
Cassiopeia · Mid
2 / 5 / 0
14.3% KP
10,430
19.7% share
5,924g
126 CS · 6.5/m
명치에팔콘펀치꽂는이도윤#KR1
Senna · ADC
8 / 6 / 1
64.3% KP
16,116
30.4% share
10,283g
125 CS · 6.4/m
Azhy#KR1
Braum · Support
0 / 8 / 10
71.4% KP
4,728
8.9% share
5,459g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
