Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 128 days ago
2 / 10 / 5
K / D / A
30.4%
Kill participation
335.3
Damage / min
11,966g
355.6 gold / min
38
10 placed · 5 cleared
244
7.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Vayne · Top
8 / 18 / 0
34.8% KP
31,016
26.5% share
14,543g
220 CS · 6.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
2 / 10 / 5
30.4% KP
11,282
9.6% share
11,966g
244 CS · 7.3/m
구름다리농장#0120
Syndra · Mid
10 / 11 / 4
60.9% KP
40,411
34.5% share
16,274g
269 CS · 8/m
lIlIIlIIlIIl#qwer
Varus · ADC
2 / 6 / 3
21.7% KP
19,282
16.4% share
15,579g
337 CS · 10/m
kingpo54#KR1
Anivia · Support
1 / 2 / 14
65.2% KP
15,256
13% share
11,125g
100 CS · 3/m
Red side
VictoryKisue9#123
Ambessa · Top
7 / 6 / 14
45.7% KP
29,990
23.6% share
14,271g
233 CS · 6.9/m
kaisa#羊尼克韩服
Rek'Sai · Jungle
14 / 3 / 14
60.9% KP
23,806
18.8% share
17,245g
240 CS · 7.1/m
쪼렙이다말로하자#KR1
Zoe · Mid
10 / 4 / 14
52.2% KP
29,876
23.5% share
15,898g
278 CS · 8.3/m
bai se zh1 chuan#qwe1
Jhin · ADC
12 / 3 / 14
56.5% KP
24,847
19.6% share
19,490g
295 CS · 8.8/m
Celine#KR33
Camille · Support
3 / 7 / 15
39.1% KP
18,365
14.5% share
10,634g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
