Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 127 days ago
13 / 6 / 4
K / D / A
60.7%
Kill participation
696.5
Damage / min
15,115g
523.9 gold / min
20
5 placed · 2 cleared
245
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat모솔아다뚱남#모아뚱
Renekton · Top
8 / 7 / 4
42.9% KP
30,348
28.7% share
13,942g
236 CS · 8.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 6 / 4
60.7% KP
20,095
19% share
15,115g
245 CS · 8.5/m
kis#2003
Talon · Mid
2 / 13 / 8
35.7% KP
21,370
20.2% share
8,838g
174 CS · 6/m
FA Kingdom#KR1
Mel · ADC
4 / 6 / 2
21.4% KP
23,103
21.8% share
11,840g
235 CS · 8.1/m
kingpo54#KR1
Poppy · Support
1 / 4 / 6
25% KP
10,891
10.3% share
8,335g
59 CS · 2/m
Red side
Victory규니규니규니#KR1
Zilean · Top
1 / 4 / 22
63.9% KP
13,696
10.8% share
11,098g
158 CS · 5.5/m
Miraitowa#zxs
Qiyana · Jungle
5 / 6 / 7
33.3% KP
18,178
14.4% share
13,713g
224 CS · 7.8/m
Ivory#1012
Sylas · Mid
20 / 10 / 5
69.4% KP
46,488
36.8% share
17,072g
208 CS · 7.2/m
bai se zh1 chuan#qwe1
Yunara · ADC
10 / 7 / 7
47.2% KP
35,314
28% share
15,666g
285 CS · 9.9/m
CatGPT#Yoomi
Yuumi · Support
0 / 1 / 23
63.9% KP
12,598
10% share
8,302g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
