Match history
Hecarim champion portrait

Hecarim

Victory

Ranked Solo/Duo · 126 days ago

15:11Live Riot data

11 / 3 / 7

K / D / A

64.3%

Kill participation

1,069.9

Damage / min

9,029g

594.7 gold / min

14

6 placed · 0 cleared

125

8.2 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Wukong+1,237 gold / +23 CS

Difference from the opponent Riot assigned to your role.

15. minute · Wukong+3,671 gold / +47 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +3671 gold and +47 CS versus Wukong.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 2:48.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2574,5156,7729,0290:003:477:3511:2315:11
Hecarim: 9,029

Events and purchases

Kill · Corki → Ezreal
Kill · Nautilus → Alistar
Kill · Jax → Yone
Kill · Nautilus → Hecarim
Kill · Yone → Jax
Kill · Hecarim → Nautilus
Kill · Corki → Wukong
Kill · Yone → Jax
Kill · Hecarim → Jax
Kill · Yone → Jax
Kill · Corki → Nautilus
Kill · Wukong → Corki
Kill · Hecarim → Ezreal
Kill · Hecarim → Wukong
Kill · Yone → Jax
Kill · Nautilus → Hecarim
Kill · Ezreal → Corki
Kill · Alistar → Cassiopeia
Kill · Wukong → Vladimir
Kill · Alistar → Wukong
Kill · Yone → Jax
Kill · Hecarim → Nautilus
Kill · Ezreal → Hecarim
Kill · Ezreal → Vladimir
Objective · Jax · Void Grub
Objective · Jax · Void Grub
Objective · Hecarim · Void Grub
Building destroyed · Yone · Outer turret
Kill · Yone → Jax
Kill · Corki → Wukong
Kill · Hecarim → Nautilus
Kill · Hecarim → Ezreal
Objective · Hecarim · Hextech Dragon
Kill · Cassiopeia → Yone
Kill · Ezreal → Alistar
Kill · Corki → Ezreal
Kill · Yone → Nautilus
Kill · Hecarim → Wukong
Kill · Vladimir → Jax
Building destroyed · Yone · Outer turret
Kill · Corki → Cassiopeia
Kill · Hecarim → Wukong
Kill · Vladimir → Ezreal
Kill · Hecarim → Nautilus
Kill · Hecarim → Jax
Building destroyed · Corki · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
28 / 11 / 3537,121g · 47,210 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

킹코브라허벅지#kr123

Yone · Top

7 / 2 / 2

32.1% KP

12,566

26.6% share

8,535g

150 CS · 9.9/m

Hecarim champion portrait

이 차가 식기전에#KR1

Hecarim · Jungle

11 / 3 / 7

64.3% KP

16,244

34.4% share

9,029g

125 CS · 8.2/m

Vladimir champion portrait

Cz相信自己呀#miohf

Vladimir · Mid

2 / 2 / 3

17.9% KP

5,450

11.5% share

5,380g

111 CS · 7.3/m

Corki champion portrait

Khanh Dong#2005

Corki · ADC

6 / 2 / 9

53.6% KP

9,621

20.4% share

8,984g

124 CS · 8.2/m

Alistar champion portrait

숨고름#asd

Alistar · Support

2 / 2 / 14

57.1% KP

3,329

7.1% share

5,193g

16 CS · 1.1/m

Red side

Defeat
11 / 28 / 1427,490g · 43,306 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

tmhrnjh#1002

Jax · Top

1 / 9 / 1

18.2% KP

6,590

15.2% share

4,648g

89 CS · 5.9/m

Wukong champion portrait

부두슬램#0914

Wukong · Jungle

2 / 6 / 3

45.5% KP

7,457

17.2% share

5,197g

74 CS · 4.9/m

Cassiopeia champion portrait

Crow#crow9

Cassiopeia · Mid

1 / 2 / 4

45.5% KP

9,313

21.5% share

6,004g

135 CS · 8.9/m

Ezreal champion portrait

Escape#hui99

Ezreal · ADC

4 / 5 / 2

54.5% KP

13,452

31.1% share

6,823g

112 CS · 7.4/m

Nautilus champion portrait

KC NEXT TOPKING#KOALA

Nautilus · Support

3 / 6 / 4

63.6% KP

6,494

15% share

4,818g

14 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 이 차가 식기전에#KR1 | MacroDiff