Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 120 days ago
9 / 2 / 15
K / D / A
68.6%
Kill participation
1,076.9
Damage / min
14,367g
581.3 gold / min
35
6 placed · 5 cleared
249
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat천리우스#KR1
Darius · Top
3 / 9 / 1
23.5% KP
15,922
18.1% share
7,474g
152 CS · 6.1/m
Forget#KR2
Rek'Sai · Jungle
4 / 6 / 4
47.1% KP
11,404
12.9% share
9,689g
143 CS · 5.8/m
Milica#77777
Ryze · Mid
3 / 5 / 4
41.2% KP
17,346
19.7% share
9,356g
195 CS · 7.9/m
bai se zh1 chuan#qwe1
Ezreal · ADC
7 / 8 / 4
64.7% KP
32,888
37.3% share
12,282g
215 CS · 8.7/m
BLG Viper#0708
Bard · Support
0 / 7 / 12
70.6% KP
10,526
11.9% share
6,810g
14 CS · 0.6/m
Red side
VictoryRaiderGO#TWTV0
Jax · Top
6 / 1 / 6
34.3% KP
17,370
16.1% share
11,998g
224 CS · 9.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
9 / 2 / 15
68.6% KP
26,618
24.7% share
14,367g
249 CS · 10.1/m
hewon#zzZ
LeBlanc · Mid
12 / 3 / 7
54.3% KP
21,742
20.2% share
13,013g
162 CS · 6.6/m
hle pyeonsik#HLE
Senna · ADC
6 / 3 / 14
57.1% KP
31,265
29% share
12,704g
174 CS · 7/m
HLE 팬서#KR1
Nautilus · Support
2 / 8 / 18
57.1% KP
10,752
10% share
8,302g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
