Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 119 days ago
13 / 7 / 17
K / D / A
57.7%
Kill participation
667.7
Damage / min
19,126g
513.2 gold / min
29
6 placed · 3 cleared
305
8.2 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat갑 각 류#2000
Jayce · Top
5 / 13 / 10
42.9% KP
33,173
18.8% share
13,740g
222 CS · 6/m
라쿤99#KR1
Zyra · Jungle
8 / 6 / 18
74.3% KP
62,209
35.3% share
19,111g
339 CS · 9.1/m
douyinsen#sen
Fizz · Mid
18 / 5 / 7
71.4% KP
35,867
20.4% share
17,897g
237 CS · 6.4/m
Nullified#nll
Kai'Sa · ADC
4 / 13 / 8
34.3% KP
32,228
18.3% share
15,332g
237 CS · 6.4/m
저스틴 게이치#7804
Thresh · Support
0 / 15 / 24
68.6% KP
12,657
7.2% share
9,989g
27 CS · 0.7/m
Red side
Victoryyaya#YQFZZ
Qiyana · Top
18 / 6 / 10
53.8% KP
47,699
31.4% share
21,550g
280 CS · 7.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 7 / 17
57.7% KP
24,882
16.4% share
19,126g
305 CS · 8.2/m
Len#zypp
Annie · Mid
3 / 8 / 21
46.2% KP
25,720
16.9% share
12,115g
205 CS · 5.5/m
I am a noob#HrzAz
Tristana · ADC
14 / 6 / 17
59.6% KP
43,887
28.9% share
21,622g
305 CS · 8.2/m
지건킹보고 배움#KR333
Braum · Support
4 / 8 / 32
69.2% KP
9,769
6.4% share
11,530g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
