Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 118 days ago
4 / 7 / 7
K / D / A
44%
Kill participation
565.1
Damage / min
11,574g
417.8 gold / min
22
5 placed · 5 cleared
225
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnizuizhengui#小何的枪
Pantheon · Top
10 / 11 / 1
44% KP
26,871
29.1% share
11,070g
175 CS · 6.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 7 / 7
44% KP
15,652
16.9% share
11,574g
225 CS · 8.1/m
kanpohongchen#520
Twisted Fate · Mid
1 / 5 / 3
16% KP
12,861
13.9% share
11,693g
266 CS · 9.6/m
hsimek9#KR33
Aphelios · ADC
8 / 5 / 7
60% KP
28,124
30.4% share
14,101g
262 CS · 9.5/m
봄방학기간#KR1
Thresh · Support
2 / 5 / 16
72% KP
8,938
9.7% share
8,786g
28 CS · 1/m
Red side
Victoryyang#bbgs
Yorick · Top
11 / 2 / 11
66.7% KP
36,646
33.5% share
15,827g
224 CS · 8.1/m
돼지바#돼지빵
Qiyana · Jungle
7 / 7 / 13
60.6% KP
22,397
20.4% share
13,690g
176 CS · 6.4/m
Pungyeon#0116
Ryze · Mid
11 / 2 / 14
75.8% KP
33,838
30.9% share
15,898g
270 CS · 9.7/m
Jankos#LCKGL
Jhin · ADC
2 / 7 / 8
30.3% KP
11,357
10.4% share
11,612g
189 CS · 6.8/m
BerrGod#KR3
Leona · Support
2 / 7 / 16
54.5% KP
5,294
4.8% share
8,472g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
