Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 117 days ago
4 / 6 / 9
K / D / A
68.4%
Kill participation
646.4
Damage / min
10,328g
464.5 gold / min
16
7 placed · 0 cleared
193
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Painter#KR3
Skarner · Top
3 / 7 / 3
31.6% KP
17,029
22.6% share
7,224g
120 CS · 5.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 6 / 9
68.4% KP
14,372
19.1% share
10,328g
193 CS · 8.7/m
베르첼로#111
Akshan · Mid
6 / 6 / 6
63.2% KP
18,239
24.2% share
10,150g
163 CS · 7.3/m
heisedeyue#OxO
Kalista · ADC
2 / 5 / 3
26.3% KP
13,015
17.3% share
9,476g
172 CS · 7.7/m
Kisue9#123
Camille · Support
4 / 9 / 7
57.9% KP
12,596
16.7% share
9,149g
20 CS · 0.9/m
Red side
VictoryTOPKING#asd
K'Sante · Top
7 / 2 / 7
42.4% KP
23,675
22.9% share
11,248g
210 CS · 9.4/m
DK Lucid#KR1
Xin Zhao · Jungle
3 / 4 / 11
42.4% KP
13,185
12.8% share
10,683g
179 CS · 8.1/m
신준석#우 동
Vex · Mid
12 / 4 / 8
60.6% KP
32,371
31.3% share
13,229g
203 CS · 9.1/m
붐칙칵칙#KR1
Ezreal · ADC
9 / 3 / 4
39.4% KP
24,517
23.7% share
13,834g
230 CS · 10.3/m
dlwirma#이지금
Karma · Support
2 / 6 / 21
69.7% KP
9,544
9.2% share
8,500g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
