Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 115 days ago
8 / 6 / 7
K / D / A
65.2%
Kill participation
693.1
Damage / min
14,249g
484.1 gold / min
30
8 placed · 4 cleared
253
8.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatjedJAM#TWTV1
Tryndamere · Top
4 / 5 / 1
21.7% KP
25,384
22.9% share
12,419g
271 CS · 9.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
8 / 6 / 7
65.2% KP
20,399
18.4% share
14,249g
253 CS · 8.6/m
Witt#123
Zoe · Mid
5 / 1 / 4
39.1% KP
32,261
29.2% share
11,122g
219 CS · 7.4/m
xiaokai#zypp
Kai'Sa · ADC
3 / 7 / 4
30.4% KP
13,486
12.2% share
11,624g
189 CS · 6.4/m
KIFFEUR IS BACK#KR7
Kennen · Support
3 / 9 / 8
47.8% KP
19,092
17.3% share
8,805g
53 CS · 1.8/m
Red side
Victorychen#zypp
Zaahen · Top
7 / 2 / 6
46.4% KP
24,739
25.8% share
13,452g
260 CS · 8.8/m
xcn#0513
Taliyah · Jungle
6 / 5 / 10
57.1% KP
20,966
21.9% share
13,552g
232 CS · 7.9/m
Loki#zxc
Yone · Mid
7 / 4 / 3
35.7% KP
21,052
22% share
14,666g
283 CS · 9.6/m
Adam#1227
Olaf · ADC
6 / 6 / 11
60.7% KP
22,847
23.8% share
14,927g
269 CS · 9.1/m
Kotoha#ハコリリ
Taric · Support
2 / 6 / 16
64.3% KP
6,196
6.5% share
9,477g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
