Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Summoner's Rift · 115 days ago
27 / 2 / 8
K / D / A
92.1%
Kill participation
2,242.4
Damage / min
18,730g
727.4 gold / min
29
4 placed · 5 cleared
260
10.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat센과 치히로의 행방불명#생명의이름
K'Sante · Top
5 / 6 / 2
53.8% KP
17,478
32.1% share
10,382g
217 CS · 8.4/m
춘 몽#XXXXX
Naafiri · Jungle
1 / 10 / 2
23.1% KP
6,351
11.7% share
7,153g
118 CS · 4.6/m
신지훈의 김치찜#4월15
Viktor · Mid
1 / 8 / 0
7.7% KP
7,038
12.9% share
7,419g
172 CS · 6.7/m
Xfxm#226
Lucian · ADC
4 / 8 / 2
46.2% KP
14,504
26.7% share
11,186g
237 CS · 9.2/m
세 나#기미닝
Karma · Support
2 / 6 / 6
61.5% KP
8,995
16.5% share
7,778g
39 CS · 1.5/m
Red side
Victory녹 고#유튜브
Nocturne · Top
1 / 4 / 8
23.7% KP
10,030
9.3% share
9,046g
160 CS · 6.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
27 / 2 / 8
92.1% KP
57,743
53.6% share
18,730g
260 CS · 10.1/m
앞 휘#2011년
Hwei · Mid
5 / 1 / 6
28.9% KP
23,502
21.8% share
13,110g
242 CS · 9.4/m
이 자가 씻기전에#KR2
Jhin · ADC
3 / 3 / 7
26.3% KP
9,441
8.8% share
10,229g
173 CS · 6.7/m
내닉네임이궁금했겠지하지만#니잘못
Yuumi · Support
2 / 3 / 26
73.7% KP
7,084
6.6% share
8,331g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
