Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Summoner's Rift · 115 days ago
23 / 7 / 9
K / D / A
80%
Kill participation
1,427.9
Damage / min
21,456g
650.5 gold / min
24
3 placed · 3 cleared
315
9.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Sion · Top
10 / 9 / 13
57.5% KP
40,036
28.3% share
16,535g
243 CS · 7.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
23 / 7 / 9
80% KP
47,096
33.2% share
21,456g
315 CS · 9.6/m
녹 고#유튜브
Galio · Mid
1 / 13 / 9
25% KP
18,665
13.2% share
10,261g
186 CS · 5.6/m
이 자가 씻기전에#KR2
Ezreal · ADC
6 / 7 / 12
45% KP
27,634
19.5% share
13,967g
231 CS · 7/m
햄찌냐옹#KR1
Yuumi · Support
0 / 5 / 28
70% KP
8,257
5.8% share
10,121g
19 CS · 0.6/m
Red side
Defeat무 뜻#KR1
Mordekaiser · Top
3 / 13 / 4
17.5% KP
28,337
16.1% share
9,937g
149 CS · 4.5/m
초 마#kr2
Graves · Jungle
6 / 8 / 16
55% KP
25,583
14.6% share
13,874g
197 CS · 6/m
해 온#해 원
Locke · Mid
18 / 3 / 8
65% KP
55,670
31.7% share
17,912g
239 CS · 7.2/m
링딜무#8632
Yunara · ADC
13 / 10 / 10
57.5% KP
56,444
32.1% share
19,131g
266 CS · 8.1/m
루 루#OvO
Nautilus · Support
0 / 6 / 18
45% KP
9,672
5.5% share
8,804g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
