Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 114 days ago
10 / 7 / 12
K / D / A
62.9%
Kill participation
827.9
Damage / min
14,132g
571 gold / min
20
2 placed · 5 cleared
239
9.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatr1s#1226
Lissandra · Top
3 / 4 / 6
42.9% KP
16,277
20.1% share
10,062g
230 CS · 9.3/m
戒骄戒躁不破不立#KR3
Viego · Jungle
11 / 8 / 4
71.4% KP
16,148
20% share
12,829g
145 CS · 5.9/m
glffhQHd#KR1
Veigar · Mid
0 / 4 / 8
38.1% KP
15,156
18.7% share
8,532g
187 CS · 7.6/m
빛나는 기둥#0909
Aphelios · ADC
7 / 11 / 5
57.1% KP
25,803
31.9% share
12,083g
165 CS · 6.7/m
영 재#soop
Galio · Support
0 / 8 / 12
57.1% KP
7,532
9.3% share
6,607g
26 CS · 1.1/m
Red side
Victoryxiaolizai#0828
Sion · Top
2 / 2 / 10
34.3% KP
12,618
12.4% share
9,756g
194 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
10 / 7 / 12
62.9% KP
20,490
20.1% share
14,132g
239 CS · 9.7/m
szeei#215
Syndra · Mid
8 / 2 / 7
42.9% KP
26,852
26.4% share
14,507g
228 CS · 9.2/m
New York#dream
Senna · ADC
8 / 7 / 16
68.6% KP
27,549
27% share
12,141g
148 CS · 6/m
sad and bad#KR1
Karma · Support
7 / 3 / 21
80% KP
14,349
14.1% share
10,534g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
