Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 114 days ago
2 / 7 / 5
K / D / A
33.3%
Kill participation
286.5
Damage / min
9,585g
362.8 gold / min
33
6 placed · 7 cleared
167
6.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory초보 카이팅#KR1
Jayce · Top
5 / 6 / 5
32.3% KP
20,792
18.1% share
11,520g
205 CS · 7.8/m
抖音秋寒#Kr99
Bel'Veth · Jungle
8 / 3 / 8
51.6% KP
22,063
19.2% share
13,608g
213 CS · 8.1/m
돼렐킹#KR2
Master Yi · Mid
8 / 8 / 4
38.7% KP
22,257
19.4% share
11,902g
170 CS · 6.4/m
라쿤99#KR1
Ziggs · ADC
8 / 2 / 12
64.5% KP
38,722
33.7% share
16,429g
286 CS · 10.8/m
로트와일러#52kg
Nautilus · Support
2 / 2 / 15
54.8% KP
11,060
9.6% share
8,606g
21 CS · 0.8/m
Red side
Defeat송플랭크#CTID
Gangplank · Top
8 / 5 / 4
57.1% KP
23,815
32.2% share
12,218g
196 CS · 7.4/m
이 차가 식기전에#KR1
Rek'Sai · Jungle
2 / 7 / 5
33.3% KP
7,568
10.2% share
9,585g
167 CS · 6.3/m
허 망#虛 妄
Vladimir · Mid
6 / 5 / 5
52.4% KP
25,636
34.6% share
12,464g
245 CS · 9.3/m
정 민#0108
Kai'Sa · ADC
3 / 8 / 4
33.3% KP
11,262
15.2% share
13,302g
231 CS · 8.7/m
Let me sup#KR1
Alistar · Support
2 / 6 / 11
61.9% KP
5,705
7.7% share
7,818g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
