Match history
Hecarim champion portrait

Hecarim

Victory

Summoner's Rift · 113 days ago

15:40Live Riot data

10 / 0 / 7

K / D / A

50%

Kill participation

1,131

Damage / min

9,438g

602.4 gold / min

13

4 placed · 1 cleared

168

10.7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Finished without a death
10. minute · Jarvan IV+2,715 gold / +63 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jarvan IV+4,848 gold / +105 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +4848 gold and +105 CS versus Jarvan IV.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3604,7197,0799,4380:003:557:5011:4515:40
Hecarim: 9,438

Events and purchases

Kill · Camille → Jarvan IV
Kill · Viktor → Camille
Kill · Nocturne → Jarvan IV
Kill · Hecarim → Viktor
Kill · Sion → Kled
Kill · Camille → Yunara
Kill · Thresh → Camille
Kill · Cassiopeia → Thresh
Kill · Thresh → Nocturne
Kill · Kled → Camille
Kill · Nocturne → Kled
Kill · Cassiopeia → Yunara
Kill · Sion → Kled
Kill · Hecarim → Viktor
Kill · Yunara → Cassiopeia
Kill · Nocturne → Yunara
Kill · Camille → Viktor
Kill · Hecarim → Jarvan IV
Kill · Cassiopeia → Yunara
Kill · Kled → Camille
Kill · Kled → Cassiopeia
Objective · Hecarim · Void Grub
Objective · Hecarim · Void Grub
Objective · Hecarim · Void Grub
Kill · Nocturne → Yunara
Kill · Hecarim → Thresh
Kill · Viktor → Camille
Kill · Cassiopeia → Viktor
Objective · Hecarim · Infernal Dragon
Kill · Sion → Kled
Kill · Cassiopeia → Jarvan IV
Kill · Hecarim → Viktor
Kill · Cassiopeia → Yunara
Kill · Hecarim → Jarvan IV
Kill · Hecarim → Viktor
Kill · Nocturne → Yunara
Kill · Sion → Thresh
Building destroyed · Cassiopeia · Outer turret
Kill · Hecarim → Kled
Building destroyed · Hecarim · Outer turret
Kill · Nocturne → Thresh
Kill · Viktor → Nocturne
Kill · Sion → Viktor
Kill · Cassiopeia → Kled
Kill · Hecarim → Thresh
Building destroyed · Hecarim · Inner turret
Kill · Jarvan IV → Camille
Kill · Hecarim → Jarvan IV
Kill · Nocturne → Kled
Kill · Sion → Yunara

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
34 / 10 / 3838,568g · 66,802 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

충 치#충치1

Sion · Top

6 / 0 / 3

26.5% KP

11,187

16.7% share

7,248g

126 CS · 8/m

Hecarim champion portrait

이 차가 식기전에#KR1

Hecarim · Jungle

10 / 0 / 7

50% KP

17,719

26.5% share

9,438g

168 CS · 10.7/m

Nocturne champion portrait

녹 고#유튜브

Nocturne · Mid

8 / 2 / 8

47.1% KP

8,499

12.7% share

7,056g

91 CS · 5.8/m

Cassiopeia champion portrait

Hebi#스케치

Cassiopeia · ADC

7 / 2 / 6

38.2% KP

19,321

28.9% share

8,145g

110 CS · 7/m

Camille champion portrait

HLE GGomZi#666

Camille · Support

3 / 6 / 14

50% KP

10,076

15.1% share

6,681g

16 CS · 1/m

Red side

Defeat
10 / 34 / 1524,523g · 44,199 damage
PlayerKDA · KPDamageGold · CSItems
Kled champion portrait

my몸에서나가 칸#KR1

Kled · Top

3 / 7 / 1

40% KP

11,654

26.4% share

4,912g

63 CS · 4/m

Jarvan IV champion portrait

종가리#KR1

Jarvan IV · Jungle

1 / 6 / 4

50% KP

4,025

9.1% share

4,310g

57 CS · 3.6/m

Viktor champion portrait

난 짱구야못말려#KR1

Viktor · Mid

3 / 8 / 1

40% KP

13,571

30.7% share

5,878g

92 CS · 5.9/m

Yunara champion portrait

SkrrrDang#MAC

Yunara · ADC

1 / 8 / 5

60% KP

10,432

23.6% share

4,966g

84 CS · 5.4/m

Thresh champion portrait

파지티브맨#KR1

Thresh · Support

2 / 5 / 4

60% KP

4,517

10.2% share

4,457g

23 CS · 1.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 이 차가 식기전에#KR1 | MacroDiff