Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 113 days ago
16 / 6 / 13
K / D / A
74.4%
Kill participation
1,256.7
Damage / min
18,783g
533.4 gold / min
23
5 placed · 1 cleared
262
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Yorick · Top
12 / 5 / 7
57.6% KP
74,775
40.4% share
21,372g
315 CS · 8.9/m
KRX Vincenzo#KR4
Qiyana · Jungle
8 / 9 / 14
66.7% KP
34,532
18.7% share
19,783g
263 CS · 7.5/m
new number #KR1
Twisted Fate · Mid
3 / 7 / 13
48.5% KP
22,023
11.9% share
15,056g
280 CS · 8/m
x1x2x3#xxx
Kai'Sa · ADC
7 / 9 / 9
48.5% KP
41,329
22.3% share
19,352g
333 CS · 9.5/m
永远输不完#三分王
Nautilus · Support
3 / 9 / 14
51.5% KP
12,354
6.7% share
10,714g
54 CS · 1.5/m
Red side
DefeatJ1U4#kr11
Renekton · Top
4 / 7 / 7
28.2% KP
29,388
17.7% share
13,617g
299 CS · 8.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
16 / 6 / 13
74.4% KP
44,258
26.7% share
18,783g
262 CS · 7.4/m
Pungyeon#0116
Mel · Mid
9 / 6 / 8
43.6% KP
40,261
24.3% share
17,263g
356 CS · 10.1/m
Cecilia#1325
Ezreal · ADC
7 / 9 / 10
43.6% KP
42,104
25.4% share
16,875g
303 CS · 8.6/m
푸 린#OwO
Braum · Support
3 / 5 / 24
69.2% KP
9,734
5.9% share
10,786g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
