Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 111 days ago
3 / 5 / 9
K / D / A
60%
Kill participation
548.3
Damage / min
10,000g
413.2 gold / min
26
5 placed · 7 cleared
187
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat정글은 바둑#xChat
Nocturne · Top
1 / 4 / 6
35% KP
16,539
21.9% share
8,451g
170 CS · 7/m
이 차가 식기전에#KR1
Hecarim · Jungle
3 / 5 / 9
60% KP
13,268
17.6% share
10,000g
187 CS · 7.7/m
ice seven zero#0721
Locke · Mid
9 / 5 / 1
50% KP
20,837
27.6% share
10,988g
201 CS · 8.3/m
夏を書き留める#S T
Kai'Sa · ADC
4 / 8 / 6
50% KP
18,679
24.8% share
10,872g
180 CS · 7.4/m
Katharsis To Un#ravel
Blitzcrank · Support
3 / 3 / 9
60% KP
6,075
8.1% share
7,274g
23 CS · 1/m
Red side
Victory好没用#bai
Jax · Top
5 / 1 / 0
20% KP
13,820
14.1% share
11,261g
216 CS · 8.9/m
listen tot rain#627
Xin Zhao · Jungle
6 / 3 / 7
52% KP
18,674
19% share
11,355g
187 CS · 7.7/m
hsimek9#KR33
Yone · Mid
2 / 7 / 3
20% KP
17,444
17.8% share
9,695g
196 CS · 8.1/m
강 철#샤 넬
Ezreal · ADC
11 / 4 / 7
72% KP
37,299
38% share
15,752g
228 CS · 9.4/m
Ivory#1012
Karma · Support
1 / 5 / 15
64% KP
10,983
11.2% share
8,161g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
