Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 110 days ago
6 / 10 / 5
K / D / A
35.5%
Kill participation
601.1
Damage / min
11,597g
409.8 gold / min
32
5 placed · 8 cleared
201
7.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypuppyxi#1123
Dr. Mundo · Top
0 / 6 / 10
23.3% KP
17,427
13.3% share
10,505g
207 CS · 7.3/m
Lake Lucerne#kr2
Talon · Jungle
18 / 8 / 6
55.8% KP
30,238
23% share
17,245g
243 CS · 8.6/m
냐하하#2698
Yone · Mid
11 / 3 / 12
53.5% KP
34,679
26.4% share
17,614g
269 CS · 9.5/m
Na병현#2001
Ziggs · ADC
10 / 6 / 10
46.5% KP
33,545
25.6% share
14,364g
194 CS · 6.9/m
Imagine Legends#KR1
Elise · Support
4 / 8 / 12
37.2% KP
15,342
11.7% share
9,342g
28 CS · 1/m
Red side
DefeatT1 Midir#KR06
Varus · Top
5 / 13 / 4
29% KP
48,666
37.8% share
10,434g
199 CS · 7/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 10 / 5
35.5% KP
17,011
13.2% share
11,597g
201 CS · 7.1/m
마루냥냥이#마루냥냥
Locke · Mid
10 / 6 / 3
41.9% KP
25,333
19.7% share
13,414g
209 CS · 7.4/m
Key#9987
Jhin · ADC
8 / 8 / 6
45.2% KP
26,462
20.6% share
14,116g
220 CS · 7.8/m
감마선자외선X선광선날리는벨코즈#2005
Bard · Support
2 / 7 / 19
67.7% KP
11,156
8.7% share
8,828g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
