Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 110 days ago
5 / 5 / 4
K / D / A
64.3%
Kill participation
746.1
Damage / min
11,312g
461.7 gold / min
26
5 placed · 5 cleared
214
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Vincenzo#KR4
K'Sante · Top
2 / 5 / 2
28.6% KP
13,971
18.8% share
9,555g
196 CS · 8/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 5 / 4
64.3% KP
18,279
24.5% share
11,312g
214 CS · 8.7/m
haerin#하이린
Locke · Mid
4 / 6 / 1
35.7% KP
14,947
20.1% share
9,487g
185 CS · 7.6/m
아 뜨#abc
Kalista · ADC
2 / 11 / 4
42.9% KP
20,084
27% share
8,879g
183 CS · 7.5/m
Kuri#9292
Renata Glasc · Support
1 / 9 / 8
64.3% KP
7,220
9.7% share
6,522g
23 CS · 0.9/m
Red side
Victory어쩌라고맞짱뜰까#HOYA
Rumble · Top
8 / 4 / 2
28.6% KP
23,333
20.2% share
12,965g
208 CS · 8.5/m
DK Solid#마 산
Qiyana · Jungle
3 / 4 / 10
37.1% KP
16,528
14.3% share
12,478g
219 CS · 8.9/m
Daopa#CHZZK
Syndra · Mid
4 / 3 / 10
40% KP
18,731
16.2% share
10,497g
191 CS · 7.8/m
편민기#편민기
Aphelios · ADC
17 / 2 / 10
77.1% KP
39,914
34.5% share
16,710g
236 CS · 9.6/m
TheHank#Xhh
Neeko · Support
3 / 3 / 20
65.7% KP
17,068
14.8% share
8,686g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
