Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 110 days ago
9 / 4 / 20
K / D / A
58%
Kill participation
951.2
Damage / min
17,465g
522.1 gold / min
36
8 placed · 3 cleared
308
9.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgeonho#KR07
Jayce · Top
1 / 10 / 10
34.4% KP
25,672
17.6% share
12,037g
221 CS · 6.6/m
ちいかわ#KR3
Qiyana · Jungle
5 / 12 / 8
40.6% KP
23,581
16.1% share
14,032g
210 CS · 6.3/m
싱귤벙귤#Gyul
Twisted Fate · Mid
11 / 5 / 14
78.1% KP
41,302
28.2% share
22,398g
326 CS · 9.7/m
개빡친 빡다피#개빡침
Ziggs · ADC
9 / 10 / 10
59.4% KP
32,764
22.4% share
16,374g
204 CS · 6.1/m
위 니#WIN
Camille · Support
6 / 13 / 8
43.8% KP
22,933
15.7% share
11,932g
39 CS · 1.2/m
Red side
VictoryC9 Thanatos#KR2
Malphite · Top
6 / 4 / 17
46% KP
28,365
18.3% share
14,887g
247 CS · 7.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
9 / 4 / 20
58% KP
31,819
20.5% share
17,465g
308 CS · 9.2/m
Daystar#0923
Rumble · Mid
20 / 8 / 15
70% KP
49,477
31.9% share
19,948g
252 CS · 7.5/m
bradleyyy#0501
Zeri · ADC
11 / 10 / 7
36% KP
30,753
19.8% share
17,761g
277 CS · 8.3/m
성 훈#1231
Blitzcrank · Support
4 / 6 / 19
46% KP
14,666
9.5% share
10,476g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
