Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 109 days ago
7 / 3 / 13
K / D / A
57.1%
Kill participation
716.4
Damage / min
13,244g
511.4 gold / min
26
7 placed · 3 cleared
239
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Jayce · Top
3 / 12 / 3
26.1% KP
18,397
21.2% share
10,200g
219 CS · 8.5/m
자프키엘#KR1
Master Yi · Jungle
6 / 3 / 6
52.2% KP
19,836
22.8% share
12,173g
187 CS · 7.2/m
glffhQHd#KR1
Ahri · Mid
2 / 8 / 5
30.4% KP
13,889
16% share
8,352g
176 CS · 6.8/m
NinjaKiwi#KoR
Mel · ADC
11 / 6 / 5
69.6% KP
25,517
29.3% share
13,167g
199 CS · 7.7/m
SIRIUSS#KR 1
Rell · Support
1 / 6 / 20
91.3% KP
9,321
10.7% share
7,692g
16 CS · 0.6/m
Red side
Victory정휘찬#공익요원
Locke · Top
15 / 4 / 3
51.4% KP
23,197
24% share
14,045g
203 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 3 / 13
57.1% KP
18,556
19.2% share
13,244g
239 CS · 9.2/m
DNS Hinata#9999
Aurora · Mid
7 / 2 / 8
42.9% KP
24,527
25.3% share
12,584g
256 CS · 9.9/m
Whymesodiao#jiaq3
Senna · ADC
5 / 6 / 13
51.4% KP
25,187
26% share
11,185g
169 CS · 6.5/m
Last Sumnner#KR1
Alistar · Support
1 / 8 / 23
68.6% KP
5,334
5.5% share
8,396g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
