Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Summoner's Rift · 108 days ago
9 / 5 / 20
K / D / A
69%
Kill participation
1,715.8
Damage / min
16,529g
550.4 gold / min
29
4 placed · 6 cleared
286
9.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat감춰둔감자칩#KR1
Sion · Top
5 / 7 / 7
75% KP
34,006
29.9% share
11,312g
206 CS · 6.9/m
시 영#KR77
Nasus · Jungle
2 / 11 / 4
37.5% KP
22,220
19.5% share
8,872g
150 CS · 5/m
카로카타#KR2
Cassiopeia · Mid
2 / 6 / 4
37.5% KP
19,968
17.6% share
10,309g
237 CS · 7.9/m
까마귀 납치 대작전#caw
Swain · ADC
7 / 8 / 6
81.3% KP
24,298
21.4% share
13,915g
201 CS · 6.7/m
Donkyhote#KR28
Tahm Kench · Support
0 / 10 / 9
56.3% KP
13,230
11.6% share
7,194g
43 CS · 1.4/m
Red side
Victory녹 고#유튜브
Nocturne · Top
3 / 2 / 7
23.8% KP
20,986
11.1% share
11,105g
192 CS · 6.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
9 / 5 / 20
69% KP
51,532
27.2% share
16,529g
286 CS · 9.5/m
PawN#0126
Akali · Mid
18 / 1 / 8
61.9% KP
46,559
24.6% share
16,902g
241 CS · 8/m
오늘의메뉴는뭘까용#점메추
Jhin · ADC
11 / 5 / 12
54.8% KP
53,453
28.3% share
15,819g
254 CS · 8.5/m
DRX Alive#Alive
Karma · Support
1 / 3 / 23
57.1% KP
16,580
8.8% share
9,296g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
