Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Summoner's Rift · 107 days ago
15 / 4 / 8
K / D / A
65.7%
Kill participation
1,077.5
Damage / min
14,319g
640.2 gold / min
12
4 placed · 0 cleared
224
10 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마왕 탐 켄치#KR1
Tahm Kench · Top
2 / 1 / 5
20% KP
17,346
18.9% share
10,742g
172 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 4 / 8
65.7% KP
24,101
26.3% share
14,319g
224 CS · 10/m
녹 고#유튜브
Galio · Mid
7 / 4 / 13
57.1% KP
10,178
11.1% share
8,831g
105 CS · 4.7/m
OHwiN#KR1
Zeri · ADC
6 / 4 / 11
48.6% KP
30,890
33.7% share
13,788g
228 CS · 10.2/m
T1 테디냥이#KR1
Pyke · Support
5 / 6 / 11
45.7% KP
9,121
10% share
8,320g
28 CS · 1.3/m
Red side
Defeatzuian#ZZZZZ
K'Sante · Top
0 / 4 / 2
10.5% KP
12,899
16.2% share
5,924g
137 CS · 6.1/m
좋았어#영 차
Qiyana · Jungle
1 / 13 / 4
26.3% KP
13,307
16.7% share
6,811g
107 CS · 4.8/m
hello#llll
Diana · Mid
10 / 5 / 5
78.9% KP
28,262
35.5% share
10,809g
144 CS · 6.4/m
Toya#K R
Kai'Sa · ADC
5 / 7 / 6
57.9% KP
17,585
22.1% share
10,626g
179 CS · 8/m
five#1161
Nautilus · Support
3 / 6 / 8
57.9% KP
7,483
9.4% share
6,823g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
