Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 90 days ago
4 / 3 / 8
K / D / A
44.4%
Kill participation
466.3
Damage / min
11,431g
521.6 gold / min
26
4 placed · 5 cleared
212
9.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory月下沙利叶#b9ii
Gragas · Top
5 / 1 / 7
44.4% KP
21,850
29.7% share
10,830g
186 CS · 8.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 3 / 8
44.4% KP
10,219
13.9% share
11,431g
212 CS · 9.7/m
Bmav#0510
Aurora · Mid
9 / 3 / 3
44.4% KP
15,196
20.6% share
11,249g
198 CS · 9/m
2028 03 07#0614
Jhin · ADC
4 / 3 / 8
44.4% KP
11,419
15.5% share
10,284g
179 CS · 8.2/m
T1 Eclipse#2009
Pantheon · Support
5 / 4 / 7
44.4% KP
14,917
20.3% share
8,139g
27 CS · 1.2/m
Red side
Defeat14小孩幻想赢对线#4453
Dr. Mundo · Top
3 / 6 / 0
21.4% KP
18,798
30.9% share
7,587g
160 CS · 7.3/m
라쿤99#KR1
Zyra · Jungle
3 / 5 / 7
71.4% KP
13,804
22.7% share
9,692g
189 CS · 8.6/m
송플랭크#CTID
Gangplank · Mid
2 / 5 / 3
35.7% KP
11,505
18.9% share
7,886g
150 CS · 6.8/m
cccxxx#0203
Tristana · ADC
4 / 5 / 5
64.3% KP
9,635
15.8% share
9,203g
166 CS · 7.6/m
BLG Viper#0708
Pyke · Support
2 / 6 / 8
71.4% KP
7,145
11.7% share
5,972g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
