Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 90 days ago
3 / 8 / 11
K / D / A
58.3%
Kill participation
666.8
Damage / min
8,886g
378.1 gold / min
27
7 placed · 3 cleared
145
6.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHolyy#6666
Gnar · Top
8 / 8 / 9
35.4% KP
21,269
19.4% share
9,805g
129 CS · 5.5/m
難得糊塗#0420
Naafiri · Jungle
0 / 4 / 14
29.2% KP
11,172
10.2% share
9,069g
149 CS · 6.3/m
柳州股神#卡兔琳娜
Katarina · Mid
17 / 3 / 6
47.9% KP
28,391
26% share
13,514g
177 CS · 7.5/m
BLG Viper#0708
Caitlyn · ADC
15 / 1 / 10
52.1% KP
33,550
30.7% share
16,317g
241 CS · 10.3/m
티베트 마스티프#JUG
Elise · Support
8 / 8 / 14
45.8% KP
15,021
13.7% share
9,796g
20 CS · 0.9/m
Red side
DefeatQnayia#ztmy
Qiyana · Top
5 / 12 / 5
41.7% KP
19,721
24.8% share
8,465g
120 CS · 5.1/m
이 차가 식기전에#KR1
Sejuani · Jungle
3 / 8 / 11
58.3% KP
15,670
19.7% share
8,886g
145 CS · 6.2/m
소민공듀#공듀캐리
Galio · Mid
11 / 6 / 2
54.2% KP
21,841
27.5% share
12,650g
211 CS · 9/m
cccxxx#0203
Kai'Sa · ADC
1 / 9 / 4
20.8% KP
10,717
13.5% share
7,997g
145 CS · 6.2/m
Whymesodiao#jiaq3
Pyke · Support
4 / 13 / 9
54.2% KP
11,454
14.4% share
7,646g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
