Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 87 days ago
15 / 1 / 13
K / D / A
84.8%
Kill participation
1,029.1
Damage / min
17,139g
587.6 gold / min
32
8 placed · 4 cleared
261
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
5 / 1 / 9
42.4% KP
13,886
14% share
11,737g
207 CS · 7.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 1 / 13
84.8% KP
30,015
30.3% share
17,139g
261 CS · 8.9/m
addong#KR7
Twisted Fate · Mid
2 / 3 / 13
45.5% KP
19,556
19.7% share
13,593g
271 CS · 9.3/m
도자기#0824
Jhin · ADC
7 / 5 / 18
75.8% KP
25,863
26.1% share
15,676g
239 CS · 8.2/m
댕청잇#KR123
Nautilus · Support
4 / 3 / 21
75.8% KP
9,701
9.8% share
10,470g
39 CS · 1.3/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Renekton · Top
3 / 5 / 1
30.8% KP
23,484
30.6% share
11,549g
256 CS · 8.8/m
抖音火星人剑圣#易大师
Master Yi · Jungle
4 / 6 / 2
46.2% KP
11,760
15.3% share
11,842g
196 CS · 6.7/m
T1 Guardian#KR3
Ahri · Mid
4 / 4 / 2
46.2% KP
20,470
26.6% share
11,345g
262 CS · 9/m
chesterbb#0811
Caitlyn · ADC
1 / 9 / 4
38.5% KP
15,145
19.7% share
12,278g
274 CS · 9.4/m
아무생각없음#0831
Elise · Support
1 / 10 / 4
38.5% KP
5,958
7.8% share
7,687g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
