Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 85 days ago
23 / 2 / 4
K / D / A
69.2%
Kill participation
1,435.5
Damage / min
17,803g
799.5 gold / min
25
4 placed · 2 cleared
278
12.5 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhyungga#kr2
K'Sante · Top
4 / 3 / 2
15.4% KP
11,959
12.8% share
9,058g
171 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
23 / 2 / 4
69.2% KP
31,963
34.2% share
17,803g
278 CS · 12.5/m
f0y#KR1
Ryze · Mid
2 / 2 / 11
33.3% KP
18,000
19.3% share
9,572g
190 CS · 8.5/m
ozzs#ozzs
Viktor · ADC
7 / 10 / 13
51.3% KP
22,472
24.1% share
11,703g
162 CS · 7.3/m
졸라빠른노빠꾸박치기쇼부충갈리오#졸노빡
Vi · Support
3 / 4 / 11
35.9% KP
8,999
9.6% share
7,195g
25 CS · 1.1/m
Red side
Defeatbababaabam#KR1
Gnar · Top
1 / 8 / 1
9.5% KP
17,164
19.6% share
7,816g
166 CS · 7.5/m
무적한 포용전사#lgv
Jax · Jungle
1 / 9 / 4
23.8% KP
11,842
13.5% share
6,954g
95 CS · 4.3/m
로키의 코 드리블#2004
Akali · Mid
3 / 4 / 3
28.6% KP
17,847
20.4% share
8,898g
191 CS · 8.6/m
Chang Min #KR1
Cassiopeia · ADC
14 / 11 / 1
71.4% KP
31,563
36% share
13,067g
170 CS · 7.6/m
A Blue Lotus#KR1
Bard · Support
2 / 7 / 13
71.4% KP
9,284
10.6% share
8,038g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
