Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 84 days ago
10 / 1 / 9
K / D / A
70.4%
Kill participation
968.5
Damage / min
14,097g
584.9 gold / min
26
6 placed · 3 cleared
226
9.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Anivia · Top
4 / 2 / 6
37% KP
26,234
27.8% share
10,108g
202 CS · 8.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
10 / 1 / 9
70.4% KP
23,340
24.7% share
14,097g
226 CS · 9.4/m
오를 승 배울 학#1119
Yasuo · Mid
4 / 4 / 4
29.6% KP
14,388
15.2% share
9,679g
176 CS · 7.3/m
양숭이#0404
Syndra · ADC
9 / 1 / 4
48.1% KP
23,569
24.9% share
12,954g
230 CS · 9.5/m
키 스#스 키
Rell · Support
0 / 3 / 16
59.3% KP
6,991
7.4% share
7,175g
11 CS · 0.5/m
Red side
Defeat마라탕1#사주세요
Fiora · Top
1 / 5 / 1
18.2% KP
16,177
23.7% share
7,220g
148 CS · 6.1/m
Seven fire#雷霆嘎巴
Nidalee · Jungle
1 / 4 / 3
36.4% KP
18,147
26.6% share
8,357g
162 CS · 6.7/m
Good Day#1112
Vladimir · Mid
7 / 4 / 1
72.7% KP
16,397
24% share
10,971g
214 CS · 8.9/m
ちいかわ#KR3
Yone · ADC
1 / 10 / 1
18.2% KP
10,368
15.2% share
8,053g
178 CS · 7.4/m
호랑이가될남자#KR1
Poppy · Support
1 / 4 / 3
36.4% KP
7,178
10.5% share
6,010g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
