Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 82 days ago
4 / 6 / 5
K / D / A
69.2%
Kill participation
649.9
Damage / min
12,894g
459.4 gold / min
24
4 placed · 6 cleared
239
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
5 / 10 / 3
61.5% KP
24,535
27.7% share
12,374g
221 CS · 7.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 6 / 5
69.2% KP
18,241
20.6% share
12,894g
239 CS · 8.5/m
DK Despair#안 산
Cassiopeia · Mid
1 / 7 / 2
23.1% KP
17,539
19.8% share
9,727g
256 CS · 9.1/m
꼬마딩구리#KR1
Syndra · ADC
2 / 8 / 6
61.5% KP
19,967
22.6% share
11,112g
214 CS · 7.6/m
홍부장#표지섭
Bard · Support
1 / 12 / 9
76.9% KP
8,245
9.3% share
7,655g
19 CS · 0.7/m
Red side
Victory빵 디#씰룩씰룩
Vi · Top
6 / 3 / 19
58.1% KP
23,293
18.4% share
11,977g
197 CS · 7/m
DNS 또이브#KR13
Qiyana · Jungle
16 / 4 / 16
74.4% KP
38,427
30.4% share
17,288g
219 CS · 7.8/m
Pungyeon#0116
Galio · Mid
7 / 1 / 20
62.8% KP
23,161
18.3% share
13,312g
234 CS · 8.3/m
T1 Eclipse#2009
Viktor · ADC
14 / 2 / 6
46.5% KP
31,370
24.8% share
17,151g
266 CS · 9.5/m
想回家#real
Leona · Support
0 / 3 / 24
55.8% KP
10,311
8.1% share
8,938g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
