Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 82 days ago
4 / 8 / 6
K / D / A
47.6%
Kill participation
590.9
Damage / min
12,569g
443.4 gold / min
21
5 placed · 6 cleared
227
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiloBramble#KR1
Udyr · Top
2 / 7 / 7
25.7% KP
24,025
19.7% share
10,078g
203 CS · 7.2/m
WTF#0226
Jarvan IV · Jungle
7 / 3 / 16
65.7% KP
20,455
16.8% share
12,952g
183 CS · 6.5/m
奶熊王#枫哥不是区
Yone · Mid
15 / 2 / 10
71.4% KP
45,087
36.9% share
17,155g
282 CS · 9.9/m
Dalia#Dalia
Xerath · ADC
8 / 5 / 5
37.1% KP
19,238
15.8% share
14,291g
243 CS · 8.6/m
Opinio#1011
Rengar · Support
3 / 4 / 14
48.6% KP
13,291
10.9% share
8,576g
28 CS · 1/m
Red side
DefeatEri0neS#2006
Renekton · Top
7 / 5 / 8
71.4% KP
28,545
31.8% share
12,569g
236 CS · 8.3/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 8 / 6
47.6% KP
16,752
18.6% share
12,569g
227 CS · 8/m
봄도둑#KR10
Locke · Mid
4 / 7 / 1
23.8% KP
18,022
20.1% share
11,054g
215 CS · 7.6/m
NinjaKiwi#KoR
Sivir · ADC
4 / 6 / 4
38.1% KP
18,176
20.2% share
14,684g
279 CS · 9.8/m
Ssoraka#KR1
Pyke · Support
2 / 9 / 8
47.6% KP
8,341
9.3% share
9,122g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
