Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 80 days ago
16 / 6 / 11
K / D / A
62.8%
Kill participation
1,322.8
Damage / min
19,198g
644.9 gold / min
34
6 placed · 6 cleared
312
10.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
12 / 8 / 9
48.8% KP
30,298
23.6% share
14,352g
229 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
16 / 6 / 11
62.8% KP
39,375
30.7% share
19,198g
312 CS · 10.5/m
永远赢不了#思念QAQ
Dr. Mundo · Mid
5 / 5 / 5
23.3% KP
16,204
12.6% share
11,198g
225 CS · 7.6/m
Ivory#1012
Viktor · ADC
9 / 4 / 9
41.9% KP
29,184
22.8% share
16,408g
277 CS · 9.3/m
BRO Felix#1012
Shen · Support
1 / 2 / 25
60.5% KP
13,172
10.3% share
9,641g
30 CS · 1/m
Red side
Defeatliziyen#Gam
Olaf · Top
6 / 7 / 3
36% KP
22,117
17% share
12,800g
245 CS · 8.2/m
十三day#jug
Kha'Zix · Jungle
9 / 10 / 8
68% KP
28,631
22.1% share
16,116g
178 CS · 6/m
DK Despair#안 산
Hwei · Mid
6 / 8 / 5
44% KP
41,835
32.2% share
13,114g
264 CS · 8.9/m
Ehz NuygniX#99999
Syndra · ADC
2 / 8 / 5
28% KP
20,543
15.8% share
10,883g
223 CS · 7.5/m
t4k1zz#KR2
Camille · Support
2 / 10 / 8
40% KP
16,671
12.8% share
9,199g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
