Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 77 days ago
3 / 7 / 4
K / D / A
43.8%
Kill participation
435.1
Damage / min
11,176g
408.4 gold / min
19
9 placed · 3 cleared
203
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysirius#6507
K'Sante · Top
4 / 2 / 6
30.3% KP
16,373
14.7% share
13,182g
254 CS · 9.3/m
Chinwan#小秦王
Taliyah · Jungle
6 / 4 / 16
66.7% KP
22,592
20.2% share
15,261g
244 CS · 8.9/m
한 냐#KR3
Qiyana · Mid
8 / 2 / 6
42.4% KP
27,202
24.3% share
11,580g
218 CS · 8/m
Ivory#1012
Akali · ADC
9 / 2 / 7
48.5% KP
25,751
23% share
14,823g
225 CS · 8.2/m
신을 따르는 소년#KR13
Camille · Support
6 / 7 / 14
60.6% KP
19,833
17.7% share
10,193g
23 CS · 0.8/m
Red side
Defeat抖音烁#810
Jax · Top
4 / 7 / 1
31.3% KP
14,339
15.3% share
9,788g
188 CS · 6.9/m
이 차가 식기전에#KR1
Nocturne · Jungle
3 / 7 / 4
43.8% KP
11,906
12.7% share
11,176g
203 CS · 7.4/m
요네 go home#xxxww
Yone · Mid
0 / 6 / 3
18.8% KP
20,762
22.2% share
8,579g
210 CS · 7.7/m
Jeff Yan#HYPE
Viktor · ADC
8 / 4 / 4
75% KP
32,575
34.8% share
12,385g
202 CS · 7.4/m
dy灰白鬼怪#路过人间
Maokai · Support
1 / 10 / 9
62.5% KP
14,067
15% share
7,511g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
