Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Normal Draft · 73 days ago
8 / 10 / 6
K / D / A
42.4%
Kill participation
1,108.9
Damage / min
18,126g
489.7 gold / min
44
10 placed · 10 cleared
249
6.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory사과예쁘게잘깎음#KR1
Sion · Top
7 / 9 / 4
25.6% KP
46,134
28.3% share
15,404g
260 CS · 7/m
ヲヲヲヲヲヲ#111
Nocturne · Jungle
9 / 6 / 5
32.6% KP
22,719
13.9% share
16,265g
235 CS · 6.3/m
관악산 산신령#1234
Xerath · Mid
7 / 7 / 8
34.9% KP
28,396
17.4% share
15,155g
258 CS · 7/m
kiwoom#asd
Miss Fortune · ADC
15 / 3 / 6
48.8% KP
40,590
24.9% share
25,202g
382 CS · 10.3/m
Kid Wine#박평안
Elise · Support
5 / 9 / 20
58.1% KP
25,023
15.4% share
14,170g
43 CS · 1.2/m
Red side
Defeat이 차가 식기전에#적토마
Zaahen · Top
4 / 8 / 10
42.4% KP
26,164
17% share
12,590g
209 CS · 5.6/m
이 차가 식기전에#KR1
Jayce · Jungle
8 / 10 / 6
42.4% KP
41,049
26.7% share
18,126g
249 CS · 6.7/m
황도웅제#KOREA
Orianna · Mid
8 / 8 / 8
48.5% KP
31,082
20.2% share
16,644g
336 CS · 9.1/m
스마장인 손잭스#Faker
Ezreal · ADC
6 / 5 / 8
42.4% KP
33,007
21.5% share
17,860g
319 CS · 8.6/m
럭스공듀님#냐옹2
Twitch · Support
7 / 12 / 6
39.4% KP
22,309
14.5% share
12,839g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
