Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 72 days ago
8 / 1 / 9
K / D / A
73.9%
Kill participation
812.8
Damage / min
11,953g
559.9 gold / min
29
4 placed · 4 cleared
234
11 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat하지마라고햇잔아#kwb05
Renekton · Top
3 / 1 / 1
57.1% KP
14,656
22.9% share
8,407g
181 CS · 8.5/m
Charles Do Bronx#0108
Jayce · Jungle
1 / 10 / 1
28.6% KP
10,205
16% share
7,839g
119 CS · 5.6/m
망개떡#1004
Viktor · Mid
1 / 4 / 2
42.9% KP
15,051
23.6% share
7,087g
163 CS · 7.6/m
Ehz NuygniX#99999
Caitlyn · ADC
2 / 3 / 0
28.6% KP
15,405
24.1% share
9,215g
198 CS · 9.3/m
t4k1zz#KR2
Bard · Support
0 / 5 / 6
85.7% KP
8,562
13.4% share
5,935g
26 CS · 1.2/m
Red side
Victory성냥팔이 소년#늑대와 개
Jax · Top
1 / 3 / 5
26.1% KP
14,433
20.4% share
7,193g
157 CS · 7.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
8 / 1 / 9
73.9% KP
17,353
24.5% share
11,953g
234 CS · 11/m
Gangwon BS#KR1
Aurora · Mid
7 / 1 / 4
47.8% KP
12,742
18% share
9,459g
151 CS · 7.1/m
Ghost#올라갑니다
Ezreal · ADC
5 / 2 / 6
47.8% KP
19,341
27.3% share
10,856g
205 CS · 9.6/m
어흥 놀랐지#KR3
Karma · Support
2 / 0 / 11
56.5% KP
6,975
9.8% share
6,424g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
