Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 72 days ago
11 / 2 / 9
K / D / A
47.6%
Kill participation
1,030.2
Damage / min
15,356g
547.8 gold / min
33
7 placed · 6 cleared
277
9.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySavage#KR1
Rumble · Top
8 / 3 / 3
26.2% KP
28,640
22.1% share
11,267g
220 CS · 7.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
11 / 2 / 9
47.6% KP
28,881
22.3% share
15,356g
277 CS · 9.9/m
ParisVan#不知名歌手
Cassiopeia · Mid
16 / 1 / 8
57.1% KP
43,287
33.4% share
14,404g
232 CS · 8.3/m
뿌영환#KR03
Jhin · ADC
5 / 3 / 12
40.5% KP
20,398
15.8% share
11,973g
232 CS · 8.3/m
Dorian#0404
Nautilus · Support
2 / 5 / 21
54.8% KP
8,283
6.4% share
8,163g
28 CS · 1/m
Red side
DefeatJunhyuq#1002
Ryze · Top
5 / 8 / 3
57.1% KP
21,678
24.9% share
12,738g
201 CS · 7.2/m
최섭섭#왜그랬섭
Rek'Sai · Jungle
2 / 9 / 6
57.1% KP
12,747
14.6% share
10,140g
137 CS · 4.9/m
로키의 코 드리블#2004
Akali · Mid
1 / 10 / 3
28.6% KP
15,513
17.8% share
9,182g
176 CS · 6.3/m
편민기#편민기
Ezreal · ADC
6 / 4 / 3
64.3% KP
31,029
35.6% share
17,224g
290 CS · 10.3/m
람곰치#BONK
Karma · Support
0 / 11 / 7
50% KP
6,086
7% share
7,558g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
