Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Summoner's Rift · 72 days ago
8 / 9 / 4
K / D / A
36.4%
Kill participation
685.9
Damage / min
17,205g
769.8 gold / min
14
1 placed · 4 cleared
160
7.2 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat베리어들지마세요#KR1
Jayce · Top
8 / 6 / 12
60.6% KP
32,492
26.4% share
19,134g
160 CS · 7.2/m
이 차가 식기전에#KR1
Locke · Jungle
8 / 9 / 4
36.4% KP
15,329
12.5% share
17,205g
160 CS · 7.2/m
노력안해줍니다#1인분해라
Yasuo · Mid
9 / 11 / 4
39.4% KP
30,826
25.1% share
17,369g
159 CS · 7.1/m
돌아버린 피지컬#KR1
Ahri · ADC
2 / 4 / 5
21.2% KP
22,139
18% share
16,756g
140 CS · 6.3/m
자 두#내꺼야
Teemo · Support
6 / 7 / 10
48.5% KP
22,230
18.1% share
15,819g
21 CS · 0.9/m
Red side
Victory탱글세찬#KR1
Vayne · Top
10 / 11 / 1
29.7% KP
38,206
26.4% share
22,521g
207 CS · 9.3/m
허니떠영#2737
Evelynn · Jungle
13 / 5 / 4
45.9% KP
30,641
21.2% share
19,728g
128 CS · 5.7/m
T1 Teamwoon Goat#7095
Yasuo · Mid
2 / 8 / 6
21.6% KP
16,914
11.7% share
17,676g
142 CS · 6.4/m
룰루 발 뒤꿈치#김째깐
Caitlyn · ADC
5 / 6 / 11
43.2% KP
28,186
19.5% share
18,324g
159 CS · 7.1/m
비몽사몽#잘재움
Xerath · Support
7 / 3 / 14
56.8% KP
30,893
21.3% share
18,388g
49 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
