Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 71 days ago
5 / 4 / 5
K / D / A
71.4%
Kill participation
404
Damage / min
11,050g
445.3 gold / min
17
4 placed · 1 cleared
197
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMihile#0301
Jayce · Top
3 / 6 / 10
39.4% KP
19,757
19.5% share
10,842g
217 CS · 8.7/m
첫눈이 내리면 좋겠어#2009
Viego · Jungle
19 / 3 / 6
75.8% KP
21,168
20.8% share
16,082g
183 CS · 7.4/m
T1 Painter#KR3
Ryze · Mid
5 / 2 / 13
54.5% KP
19,915
19.6% share
11,625g
223 CS · 9/m
꼬마딩구리#KR1
Yunara · ADC
4 / 0 / 15
57.6% KP
33,067
32.6% share
14,504g
253 CS · 10.2/m
기고만장원#59988
Galio · Support
2 / 3 / 22
72.7% KP
7,651
7.5% share
8,008g
22 CS · 0.9/m
Red side
Defeatgeonho#KR07
Olaf · Top
5 / 7 / 4
64.3% KP
21,059
35.9% share
9,562g
171 CS · 6.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 4 / 5
71.4% KP
10,026
17.1% share
11,050g
197 CS · 7.9/m
와구카운터#아프지
Sylas · Mid
1 / 4 / 2
21.4% KP
6,175
10.5% share
7,702g
179 CS · 7.2/m
이니쉬#KR2
Lucian · ADC
2 / 6 / 1
21.4% KP
13,845
23.6% share
10,240g
206 CS · 8.3/m
아무생각없음#0831
Camille · Support
1 / 12 / 4
35.7% KP
7,585
12.9% share
6,124g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
