Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 71 days ago
5 / 4 / 5
K / D / A
62.5%
Kill participation
621.2
Damage / min
13,010g
432 gold / min
32
8 placed · 4 cleared
247
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Olaf · Top
7 / 7 / 6
43.3% KP
28,770
26.3% share
12,700g
218 CS · 7.2/m
Grizzly#KR3
Jarvan IV · Jungle
8 / 2 / 18
86.7% KP
16,696
15.3% share
15,213g
218 CS · 7.2/m
Nostalgia#1941
Ryze · Mid
6 / 4 / 12
60% KP
30,538
27.9% share
13,566g
263 CS · 8.7/m
85540396del#KR1
Viktor · ADC
8 / 1 / 11
63.3% KP
26,572
24.3% share
15,635g
281 CS · 9.3/m
렐복치#KR1
Rell · Support
1 / 2 / 21
73.3% KP
6,735
6.2% share
8,818g
37 CS · 1.2/m
Red side
Defeat抖音景德镇剑姬#jdzjj
Fiora · Top
6 / 5 / 2
50% KP
21,503
23.9% share
12,232g
242 CS · 8/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 4 / 5
62.5% KP
18,708
20.8% share
13,010g
247 CS · 8.2/m
KRX Winner#KR0
Akali · Mid
4 / 8 / 3
43.8% KP
25,312
28.2% share
10,585g
192 CS · 6.4/m
쿼카콜라#기여오
Kalista · ADC
1 / 6 / 3
25% KP
14,020
15.6% share
11,002g
248 CS · 8.2/m
BerrGod#KR3
Renata Glasc · Support
0 / 7 / 9
56.3% KP
10,350
11.5% share
7,643g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
