Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 70 days ago
2 / 9 / 4
K / D / A
35.3%
Kill participation
405.9
Damage / min
9,191g
342.1 gold / min
24
9 placed · 5 cleared
195
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이 차가 식기전에#KR1
Nocturne · Top
2 / 9 / 4
35.3% KP
10,906
15.9% share
9,191g
195 CS · 7.3/m
evi#MioHF
Bel'Veth · Jungle
3 / 8 / 8
64.7% KP
15,950
23.2% share
10,735g
183 CS · 6.8/m
제리 부하#2006
Locke · Mid
8 / 6 / 2
58.8% KP
19,252
28% share
11,217g
182 CS · 6.8/m
ioio2#KR1
Cassiopeia · ADC
4 / 3 / 5
52.9% KP
15,312
22.3% share
10,535g
229 CS · 8.5/m
Let me sup#KR1
Thresh · Support
0 / 4 / 12
70.6% KP
7,324
10.7% share
6,888g
35 CS · 1.3/m
Red side
Victory플레이리스트겨울#KR1
Jayce · Top
7 / 4 / 7
46.7% KP
26,606
22.8% share
13,416g
261 CS · 9.7/m
Grizzly#KR3
Qiyana · Jungle
14 / 2 / 8
73.3% KP
37,413
32.1% share
16,837g
215 CS · 8/m
El1enYeager#KR1
Anivia · Mid
3 / 3 / 8
36.7% KP
19,666
16.9% share
10,194g
183 CS · 6.8/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
4 / 3 / 7
36.7% KP
24,867
21.3% share
12,269g
240 CS · 8.9/m
KRX Joker#A i
Shen · Support
2 / 5 / 18
66.7% KP
8,135
7% share
8,635g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
