Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 62 days ago
2 / 7 / 8
K / D / A
71.4%
Kill participation
530.9
Damage / min
8,425g
351.8 gold / min
18
4 placed · 4 cleared
133
5.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat꿈의 파괴자#0419
Zac · Top
2 / 6 / 4
42.9% KP
13,192
19% share
8,330g
165 CS · 6.9/m
이 차가 식기전에#KR1
Nocturne · Jungle
2 / 7 / 8
71.4% KP
12,714
18.3% share
8,425g
133 CS · 5.6/m
DK ShowMaker#KR1
Locke · Mid
10 / 6 / 1
78.6% KP
17,968
25.8% share
11,409g
174 CS · 7.3/m
HLE Gumayusi#0298
Yunara · ADC
0 / 9 / 5
35.7% KP
18,758
27% share
7,756g
176 CS · 7.3/m
Bluffing#1207
Lulu · Support
0 / 6 / 9
64.3% KP
6,930
10% share
5,727g
17 CS · 0.7/m
Red side
VictoryTOPKING#asd
Nasus · Top
3 / 6 / 7
29.4% KP
16,239
16.2% share
10,529g
181 CS · 7.6/m
Im noob777#777
Graves · Jungle
7 / 4 / 12
55.9% KP
20,895
20.8% share
12,196g
179 CS · 7.5/m
Pungyeon#0116
Akali · Mid
13 / 2 / 5
52.9% KP
26,974
26.9% share
12,954g
225 CS · 9.4/m
bai se zh1 chuan#qwe1
Corki · ADC
9 / 2 / 7
47.1% KP
25,707
25.6% share
12,802g
206 CS · 8.6/m
OwO#43351
Bard · Support
2 / 0 / 22
70.6% KP
10,504
10.5% share
8,498g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
