Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 62 days ago
4 / 4 / 7
K / D / A
50%
Kill participation
472.1
Damage / min
9,791g
368.1 gold / min
20
4 placed · 3 cleared
183
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHowling#hobin
Jayce · Top
3 / 8 / 4
31.8% KP
24,210
28.1% share
9,320g
217 CS · 8.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 4 / 7
50% KP
12,559
14.6% share
9,791g
183 CS · 6.9/m
이니쉬#KR2
Locke · Mid
8 / 7 / 0
36.4% KP
19,058
22.1% share
12,133g
177 CS · 6.7/m
Comfy#KR2
Yunara · ADC
6 / 7 / 7
59.1% KP
17,900
20.8% share
12,253g
198 CS · 7.4/m
DNS Quantum#KR 1
Seraphine · Support
1 / 9 / 14
68.2% KP
12,532
14.5% share
7,773g
31 CS · 1.2/m
Red side
Victoryaierlanlaozhu#KR1
Vladimir · Top
5 / 8 / 4
25.7% KP
35,141
27.6% share
10,760g
201 CS · 7.6/m
Bonnie#0314
Graves · Jungle
9 / 1 / 5
40% KP
16,330
12.8% share
15,380g
297 CS · 11.2/m
WBG招641950117#WBG
Orianna · Mid
9 / 1 / 10
54.3% KP
31,183
24.5% share
13,954g
234 CS · 8.8/m
Whymesodiao#jiaq3
Kalista · ADC
12 / 8 / 3
42.9% KP
35,876
28.2% share
15,609g
246 CS · 9.2/m
Cecilia#1325
Renata Glasc · Support
0 / 4 / 23
65.7% KP
8,909
7% share
9,607g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
