Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 53 days ago
8 / 6 / 4
K / D / A
80%
Kill participation
655.3
Damage / min
11,676g
409.2 gold / min
27
6 placed · 7 cleared
167
5.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
0 / 5 / 7
46.7% KP
25,190
29.1% share
11,086g
269 CS · 9.4/m
이 차가 식기전에#KR1
Pantheon · Jungle
8 / 6 / 4
80% KP
18,698
21.6% share
11,676g
167 CS · 5.9/m
미느성#FA05
Nasus · Mid
2 / 9 / 4
40% KP
24,919
28.8% share
8,534g
181 CS · 6.3/m
감마선 그 아이#2005
Vel'Koz · ADC
4 / 4 / 6
66.7% KP
12,052
13.9% share
10,744g
217 CS · 7.6/m
수노미#0422
Rakan · Support
1 / 4 / 11
80% KP
5,814
6.7% share
7,034g
30 CS · 1.1/m
Red side
VictoryAzhy#KR1
Aatrox · Top
8 / 3 / 8
57.1% KP
16,087
14.7% share
13,745g
231 CS · 8.1/m
펀 치#S T
Qiyana · Jungle
4 / 1 / 10
50% KP
24,194
22.1% share
17,026g
293 CS · 10.3/m
Ivory#1012
Sylas · Mid
10 / 1 / 10
71.4% KP
32,218
29.4% share
14,386g
231 CS · 8.1/m
toward the mean#KRI
Viktor · ADC
3 / 4 / 10
46.4% KP
18,118
16.5% share
12,495g
236 CS · 8.3/m
마르티노#3572
Swain · Support
3 / 6 / 10
46.4% KP
18,935
17.3% share
9,785g
70 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
