Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 50 days ago
15 / 8 / 14
K / D / A
58%
Kill participation
1,118.2
Damage / min
18,132g
596.4 gold / min
36
6 placed · 3 cleared
270
8.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory찬스케#KR1
Shen · Top
7 / 3 / 15
44% KP
24,002
17.1% share
14,716g
200 CS · 6.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
15 / 8 / 14
58% KP
33,992
24.2% share
18,132g
270 CS · 8.9/m
Tigoya#123
Locke · Mid
15 / 10 / 9
48% KP
35,573
25.3% share
14,042g
166 CS · 5.5/m
정 진#이용승
Yunara · ADC
11 / 8 / 19
60% KP
31,019
22.1% share
15,938g
228 CS · 7.5/m
매 루#KR1
Maokai · Support
2 / 5 / 30
64% KP
15,983
11.4% share
10,651g
44 CS · 1.4/m
Red side
DefeatTOPKING#asd
Jayce · Top
4 / 10 / 7
32.4% KP
31,420
22.6% share
14,692g
274 CS · 9/m
Angle Beats#辉夜大小姐
Qiyana · Jungle
16 / 9 / 5
61.8% KP
41,208
29.7% share
18,923g
185 CS · 6.1/m
what is freedom#dyx
Sylas · Mid
5 / 9 / 9
41.2% KP
26,399
19% share
10,440g
157 CS · 5.2/m
HLE GGomZi#666
Lucian · ADC
9 / 12 / 3
35.3% KP
32,525
23.4% share
15,406g
250 CS · 8.2/m
Hate you#1210
Milio · Support
0 / 10 / 14
41.2% KP
7,254
5.2% share
8,177g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
